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I began modeling for Day of Defeat in it's Beta
1.1 stages. The first tank was a 92 polygon Hetzer III. The most complex
tank I made was the Panzer IV Ausf. J with over 950 polygons. I had donated
a model pack containing 57 models for the independent mapping community
to use.
By the time Valve Software purchased Day of
Defeat, my models were included in many maps that were then slotted for
the retail box. Alot of my models were included in the retail version
of 1.0. (big thanks to Tim Holt!)
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