Various armors and clothing made for Rubies of Eventide. The armor textures, tatooed faces, helmets models, shoulder armor models and some body UV mapping were done by Sean Gautreaux.

The above character is a heavily armored orc. The armor texture, the helmet model (model, UV, texture), the shoulder armor (model, UV, texture), and weapon (model, UV, texture) and sky texture was created by Sean Gautreaux. The Orc body model is by Junghwan Sung and the architecture is by Kwan Sukasame.

 

 

In Rubies of Eventide, the same armor texture was used for all player races and sexes with 14 different body shapes. Therefore, some texture stretching does occur, but it is fairly well hidden.

 

 

 

The below armors were the 12 different basic Rubies armors. The design called for some fairly authentic armor.

The Elf Spellcaster Clothing was done by Sean Gautreaux. They are all dyeable in various colors, with special symbols on each design for different classes. Click on a picture for a larger version. The holstered weapons were modeled and textured by Sean Gautreaux as well.

 

 

Shoulder armor for Rubies of Eventide. The models, UV mapping and textures were made by Sean Gautreaux. Click on the picture for a larger version.

Special helmets made for Rubies of Eventide. The models, texture mapping and textures were done by Sean Gautreaux. Click on the picture for a larger version.
All images are property of Cyber Warrior, Inc.